The new user interface is in preview!

Want to check it out? Click here! (If you don't like it, you can still switch back)

NOTE: As of the last sim, this league was under the minimum 20% capacity. Invite your friends to join MyFootballNow to keep this league alive! Then send them to this league to become the owner of a team! The league will expire at 10/04/2024 8:00 am.

League Forums

Main - Community Help Forum

off play familiarity

By jhartshorn
10/25/2016 9:46 am
in the game planning page each play has a familiarity % - which increases the more often used. right so far?

each player also has a set of plays of which they have familiarty of.

are these linked to the team familiarity? ie - should I assess the individual's familiarity too or is the team figure an average of the player's?

so for example my team familiarity in play X might be really low overall but with the 11 players chosen it might be high? is that possible?

Re: off play familiarity

By raymattison21
10/25/2016 10:00 am
I would say all of that is possible or how i see it. What level is the questionable part.
Last edited at 10/25/2016 10:00 am

Re: off play familiarity

By jhartshorn
10/25/2016 10:08 am
Ah I might be wrong.
hb dive play showed nearly full bar on team planning page and stated 93% familiarity. makes sense.

but on a few of the player pages they show'd full bar yet still 93%

so I think the % doesn't differ according to player but don't know why one showed full bar and other not

Re: off play familiarity

By raymattison21
10/25/2016 10:42 am
Say 10000 snaps fills a players bar while perhaps it takes 100000 to fill your team familarity on any given play.


53 players no matter how maxed they are can only contribute 10000 each. The more players with higher familarity will produce a higher team familarty for that play.


Re: off play familiarity

By jhartshorn
10/25/2016 10:49 am
is that actually how it works or a guess? (I know the numbers would only be examples but the theory I meant)

thanks

Re: off play familiarity

By raymattison21
10/25/2016 11:03 am
jhartshorn wrote:
is that actually how it works or a guess? (I know the numbers would only be examples but the theory I meant)

thanks


I have assumed as punisher ran one play against me all game. My team had zero or very little familarity. I counted his pass play against my teams familarity. He used the play like 50 times so it was very easy to see the gains.

With a little back woods algebra i just inserted a few numbers to reverse engineer some aproximite numbers. Though i wrote them down for safe keeping, i did use only an example here. Maybe JDB will chime in.

But nothing secrect as you could use seasonal snap counts of the QB and the play count of any given play to see how quickly these numbers climb.

Keep in mind, each player has a defensive familarity that has a similar effect. Both which a less of an effect if the other team scouts (picks) your play in conjunction with a pass or run key. Or just having better players that have better position experience.

Familarity is the last thing i look at, but when the teams are evenly matched it will be on of the deciding factors in who will win out.

Re: off play familiarity

By jhartshorn
10/25/2016 11:06 am
Thanks Ray, as ever - much appreciated